Unfortunately, some scares rely on those cheap sound crescendos Always Bring A Flashlightĭuring your time in the facility, you use a flashlight to get around. Scenes are dark and dingy, with plenty of imagery to go along with it, but they pale in comparison to how well the sounds add to the formula. Each victim has a different story, and they all contribute to a greater whole that hits that psychological horror box over and over.Īlongside the theme, the sound work contributes the most to the game’s horror. Some want to remember the people they lost, but some who lost their memory realize what they forgot was deeply painful. Lunar Eclipse touches on lost memories like what can happen with Alzheimers but then twists the concepts into darker concepts generated by supernatural involvement. These aren’t simple situations, and they beg you to dig deeper. Another one is a woman dressed to the nines pushing another well-dressed person around in a wheelchair. For instance, one sequence has you find a girl on the ground at the bottom of a stairs immediately followed by another with a different girl at the top of the same stairs looking down. On that note, the game does a good job of inspiring you to investigate further just by the scenes the ghosts show you along the way. Delivering this much of the story in this way means that the real meat of the situation can easily be missed if you don’t feel interested in searching for everything. Note Takingĭifferent voices come out in the way each person is written, and they all play well into the themes of the game. This is a hospital with a history of doctors, nurses, patients, and even religious figures, all with their own takes on what causes the Moonlight Syndrome and how to deal with it. The notes themselves aren’t just matter-of-fact either. A fair chunk of them appear automatically as the story beats come. While a common tactic, Lunar Eclipse leans into it well by treating these notes differently than most games do.
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